
Call of Duty: Black Ops 7 has now been fully revealed, and while the game is taking a more futuristic direction, it still looks promising.
With another year of new features coming, they've announced some changes that are coming to the movement.
Here's what we know.
Black Ops 7 Omnimovement Explained: Wall Jump, Changes and More
Black Ops 7 will reunite us with some familiar faces, and the premise of the game appears to be a bit more futuristic than previous entries such as Black Ops 6.
Omnimovement is getting some changers after its introduction last year, as many are now excited for the new wall jumping that has been showcased thus far.
Treyarch has noted the following on Omnimovement this year,
With additional innovations to Omnimovement, you have an increased choice in your traversal capabilities. The image above shows a few examples of locations within Multiplayer environments where walls or other vertical sections can be optionally leapt to, then from, to rapidly maneuver across a section of a map, often to gain height. Wall Jumps can be “chained” together up to three times, but with a loss of inertia each time to keep the momentum balanced. Expect to use Wall Jumps to reach higher vantage points, leap over dangerous gaps in a map, or to find different routes to take.
Note: You can perfect your Wall Jumps in the Multiplayer Training.
Optional Tactical Sprint
Treyarch has also taken a close look at feedback and made tuning adjustments across the board for a more controlled experience, including the removal of Tactical Sprint — a limited-duration boost of speed allowing faster movement than standard sprint — as a default movement option. Instead, this ability can be granted through an optional Perk in Multiplayer.
In the meantime, be sure to check out our Vulcan II TKL Pro, which is an exceptional choice for all FPS titles.