Extended returns through 31.1.25. Learn More

Free Shipping on orders over £40
Shop now. Pay over time with Klarna.

Login

Click the button to redirect to the login page and we'll send you a login code, no password needed.

Nick FarrellNovember 8, 2024

League of Legends Patch 14.23: Full Champion Changes, Patch Notes and More

We’re entering the onset of the 14th season of League of Legends, and this all this said, it doesn’t appear Riot is going to stop anytime soon with the patches.

Now, the full patch release calendar is here, and the next patch on the slate is 14.23.

Here’s all the patch notes for players. 

League of Legends Patch 14.23: Full Champion Changes, Patch Notes and More

The next League of Legends patch is going to change up quite a few champions, alongside changing other elements of the game, as this is the case when it comes to most LoL patches.

While these changes are going to be exciting, you’re going to want to be in the know for when they’ll release.

Aurora Rework

Passive: Spirit Abjuration

  • Bonus movement speed removed entirely

Q: Twofold Hex

  • +50 range
  • Damage increased
  • Cooldown increased
  • Recast goes off automatically

W: Across the Veil

  • No longer gets cooldown reset on takedown
  • Cooldown decreased
  • Grants movement speed upon being casted

E: The Weirding

  • +50 range

R: Between Worlds

  • Will now grant W’s movement speed passive rather than the old Passive’s movespeed
  • Duration increased
  • Now the ring slows rather than trapping enemies inside

Rell

Base Stats:

  • Armor and MR growth lowered slightly
  • Attack speed growth increased

Passive: Break the Mold

  • Armor and MR steal slightly increased

Q: Shattering Strike

  • Stun duration decreased by 0.1 seconds

W: Ferromancy

  • Both Crash Down and Mount Up’s stun duration has been decreased. The abilities will still knock up, but the stun tied to them is shorter
    • Crash Down’s stun duration deceased by 0.2 seconds
    • Mount Up’s stun duration decreased by 0.4 seconds
  • Bonus Armor and MR increased: 12% >>> 15%
  • Passive bonus movement speed given to horse form scaling with points in this ability

E: Full Tilt

  • Passive mounted movement speed taken off this ability and placed on W
  • Now makes W the best ability to max by a mile by loading many of E’s passives onto W
  • Rank ups now decrease cooldown
  • Now deals % max health damage with no base damage

Smolder

Base Stats:

  • Base stat level scaling decreased
    • Intended to make him weaker in solo lanes and take him away from being a pro play flex pick

Q: Super Scorcher Breath

  • Passive scaling nerfed
    • Flat damage per stack decreased
    • Passive’s scaling with number of missiles decreased
    • Damage on AoE blowback for tier 2 and 3 upgrades decreased: 75% >>> 50%
    • Max health burn damage on tier 3 no longer scales with stacks
  • Total AD scaling >>> Bonus AD scaling
    • Less damage early, more damage late with items
  • No longer does bonus damage to minions
  • Now grants mana refund upon killing minions
  • AP scaling removed

W: Achoo!

  • Mana cost adjusted, lower early and higher later
  • Bonus minion damage removed
  • Damage split between initial projectile and explosion is now 50/50
  • Bonus AD ratio: 0.5 >>> 1.2

E: Flap, Flap, Flap

  • AD scaling per passive stack: 0.1 total AD per stack >>> 0.25 total AD per stack
  • Flat damage per passive stack decreased
  • Bonus shots per passive stack increased

R: Mooommmm!

  • Now deals half damage to minions
  • Cooldown decreased

Systems

Bounties

  • Higher caps on objective bounties
  • Faster bounty accrual for kills/assists
  • Stronger devaluation of bounties on the team that’s losing