
We’re now well under way into the new year of League of Legends, and with Riot taking a new seasonal approach this year, this has amped up the patch cadence.
Now, the full patch release calendar is here, and the next patch on the slate is 25.08.
Here's all of the upcoming changes.
League of Legends Patch 25.08: All Champion Changes and More
The next League of Legends patch is going to change up quite a few champions, alongside changing other elements of the game, as this is the case when it comes to most LoL patches.
While these changes are going to be exciting, you’re going to want to be in the know what is coming, and the patch notes that we know of so far are listed below.
Aatrox
W: Infernal Chains
- Damage type changed: Magical >>> Physical
E: Umbral Dash
- Passive healing scaling increased: 0.9% bonus healing per 100 bonus HP >>> 1% bonus healing per 100 bonus HP
Ahri
Base Stats
- Armor growth per level decreased: 4.7 >>> 4.2
W: Fox-Fire
- Base damage decreased: 45-145 >>> 40-120
- AP scaling increased: 30% >>> 40%
- Cooldown increased: 9-5 seconds >>> 10-6 seconds
E: Charm
- AP scaling increased: 75% >>> 85%
Annie
Base Stats:
- Health growth per level reduced: 102 >>> 96
Q: Disintegrate
- Base damage increased: 70-210 >>> 70-220
- AP scaling increased: 75% >>> 80%
W: Incinerate
- Base damage increased: 70-250 >>> 70-270
- AP scaling increased: 85% >>> 90%
- Cooldown reduced: 8 seconds >>> 7 seconds
R: Summon: Tibbers
- Now passively grants 10-15% magic pen at all times
- Tibbers base AD reduced: 50-100 >>> 30-60
- Tibbers AD/AP scaling reduced: 15% >>> 10%
- Tibbers base DoT reduced: 20-40 DPS >>> 8-16 DPS
- Tibbers DoT scaling reduced: 12% >>> 4%
Blitzcrank
Passive: Mana Barrier
- Mana scaling increased: 30% >>> 35%
Q: Rocket Grab
- Base damage increased: 105-285 >>> 110-310
Brand
Passive: Blaze
- Passive monster damage increased: 215% >>> 240%
Gwen
E: Skip ‘n Slash
- On hit damage decreased: 12-20 >>> 8-20
Hwei
Passive: Signature of the Visionary
- Base damage increased: 35-180 >>> 35-230
R: Spiraling Despair
- Explosion base damage: 200-400 >>> 200-450
Lulu
Base Stats:
- Health decreased: 595 >>> 565
Mel
Base Stats:
- Attack speed ratio increased: 0.4 >>> 0.625
- Base health increased: 600 >>> 620
Passive: Searing Brilliance
- Passive AD per stack increased: 5-20 >>> 8-25
Renekton
R: Dominus
- Base damage increased: 30-90 >>> 30-120
Shen
Q: Twilight Assault
- Moving away slow increased: 15-25% >>> 25-45%
W: Spirit’s Refuge
- Cooldown decreased: 18-12 seconds >>> 16-10 seconds
Singed
Passive: Noxious Slipstream
- Per target cooldown decreased: 10 seconds >>> 8 seconds
Sona
Q: Hymn of Valor
- Base damage increased: 50-170 >>> 50-190
Syndra
W: Force of Will
- Slow decreased: 25-45% >>> 25%
E: Scatter the Weak
- Base damage decreased: 75-235 >>> 60-200
- AP scaling increased: 45% >>> 60%
R: Unleashed Power
- Base damage per sphere decreased: 100-180 >>> 90-170
- AP scaling per sphere increased: 17% >>> 20%
Tristana
R: Buster Shot
- Cooldown increased: 100 >>> 120-100
- Base damage decreased: 275-375 >>> 225-325
Xerath
Passive: Mana Surge
- Cooldown refund per kill: 2.5 seconds >>> 3.5 seconds
Q: Arcanopulse
- Base damage increased: 70-230 >>> 75-235
Yone
W: Spirit Cleave
- Max HP damage decreased: 10-14% >>> 8-12%
Yorick
Passive: Shepherd of Souls
- Ghoul minion damage reduction reduced: 60% >>> 40%
- Ghoul monster damage reduction reduced: 60% >>> 40%
E: Mourning Mist
- Now deals 10% (+3% per 100 AP) max health damage on hit
- Base damage removed
- Old E base damage is now equal to minimum damage vs minions
- Damage vs monsters capped: 50-150 +100% AP
- Maiden no longer marks non-champs
Yuumi
Passive: Feline Friendship
- Passive base heal decreased: 25-110 >>> 20-110
E: Zoomies
- Base shield decreased: 80-180 >>> 65-165
Zeri
R: Lightning Crash
- AD scaling for chain lightning increased: 25% total AD >>> 30% total AD
Zoe
Q: Paddlestar
- Cleave damage increased: 80% >>> 100%
LoL patch 25.08 Item Changes
Cryptbloom
- Ability haste increased: 15 >>> 20
Dead Man’s Plate
- Slow resist decreased: 25% >>> 15%
Opportunity
- Lethality increased: 15 >>> 18
- Out of combat lethality decreased for ranged champs: 7 >>> 5
- Melee lethality unchanged
Overlord’s Bloodmail
- Bonus HP converted to AD increased: 2% >>> 2.5%
- Max %AD based on missing health increased: 10% >>> 12%