Extended returns through 31.1.25. Learn More

Order by 1:30 pm GMT on 19/12 for Christmas delivery with ground shipping!* Learn More

Free Shipping on orders over £40
Shop now. Pay over time with Klarna.

Login

Click the button to redirect to the login page and we'll send you a login code, no password needed.

Turtle BeachApril 10, 2024

Overwatch 2 Wrecking Ball Rework: New Abilities, Changes and more

Overwatch 2 has been slowly revamping some of its game mechanics over recent seasons, and it has proved to work out for the most part.

Competitive has been soaring as of late, and with the brand new season approaching, they’ve revealed a brand new Wrecking Ball rework.

Here’s what we know.

Overwatch 2 Wrecking Ball Rework: New Abilities, Changes and More

Blizzard has been moving along with the current season since it premiered at the beginning of February, and there’s a ton of content for players to check out.

Now, we’re getting ready to dive into Season 10, which will also bring a brand new DPS hero for players to check out in the form of Venture. This will make Season 10 an anticipated one for sure, but the new Wrecking Ball rework is also one players should look forward too.

These changes are going to go live in Season 10 and will include the following.

  • Wrecking Ball’s Grappling Hook, including a reduced cooldown when not entering ramming speed and the ability to retract himself to where the Grapple is attached by holding down Primary Fire or Jump
  • There are also some changes to Adaptive Shields. Now after using Adaptive Shields, you can reactivate the ability to transfer up to 300 overhealth to nearby allies, capped at 75 overhealth per ally.
    • This change should give Wrecking Ball more capability of protecting his allies and initiating engagements, defining features of what we want to see in Tanks.

This should make Wrecking Ball more viable in the coming weeks, but we’ll have to see how it plays out.